10x ON AUCTION! House of Cronies (Boardgame), You Pull The Strings [Factory Sealed]
10 were available / new
Indicative market price:
R399.00
R10.00
minimum increment
R21.00
Shipping
R65.00 Standard shipping applies to orders under R100.00, in most areas in South Africa. R35.00 Standard shipping applies to orders over R100.00. Some areas may attract a surcharge surcharge. This will be calculated at checkout if applicable. Check my rate
R35.00 pickup point shipping applies to orders under R100.00, in most areas in South Africa. R5.00 pickup point shipping applies to orders over R100.00. There are various locker and counter collection points across South Africa. View locations
The seller allows collection for this item. Buyers will receive the collection address and time once the order is ready.
The seller has indicated that they will usually have this item
ready to ship within 4 business days.
Shipping time depends on your delivery address.
The most accurate delivery time will be calculated at checkout,
but in general, the following shipping times apply:
House of Cronies (Boardgame), You Pull The Strings [Factory Sealed]
Ages: 10+
Players: 3-4
Min: 15-20
Build your own political party and compete against other players in the national elections. Recruit politicians through influence or buy them with corruption. Focus your resources on building the best potential cabinet or sabotaging your opponents. With tactics like cabinet reshuffles and Hawks investigations, to trips to the Saxonwold shebeen, House of Cronies is the one game that lets YOU pull the strings and decide how far you are willing to go to win. Specifications: - Dimensions: 25cm x 18cm x 4cm - Weight: 0.6kg - Suitable for children ages 10 years and older - Warranty: 6 Months What's in the box 28 x Crony cards 7 x Foreign ally cards 24 x influence cards 13 x Corruption cards 28 x Tactic cards 28 x Position tiles 1 x Speaker token
To play House of Cronies, each players Cabinet consists of up to 6 cronies; each carrying a set number of votes, plus an optional foreign ally. All cronies, besides the foreign allies, can be elected as president or vice-president. Other positions such as Finance, Justice, Service Delivery and Communications, can only be filled by specialists. Two decks of cards are placed on the table: the main deck and the tactics deck. The main deck consists of influence, corruption and crony cards and the tactics deck contains only tactics cards. Players start with seven cards from the main deck and two tactic cards each. Any cronies or foreign ally in the initial hand must be placed in the cabinet immediately (and any crony or ally that can not be placed is discarded).
In each round of House of Cronies, five cards are drawn from the main deck and placed face up in the middle of the table. In turn order, players can either pick up an influence / corruption card OR bid influence, corruption or a combination of both for a crony. Players can only gain one card per round, so any player who outbids another forfeits their turn. Players that are outbid, get their turn and their influence / corruption bid card back. The end of the game occurs when there are no cards left in the deck or fewer cards than needed to draw for a new round. A final round is played for players to buy and used tactics before the election takes place and the player with the most votes wins!