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30 Seconds Game
Sold

30 Seconds Game

4 were available / new
R10.00 minimum increment
R35.00
Shipping
R65.00 Standard shipping applies to orders under R100.00, in most areas in South Africa. R35.00 Standard shipping applies to orders over R100.00. Some areas may attract a surcharge surcharge. This will be calculated at checkout if applicable.
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The seller has indicated that they will usually have this item ready to ship within 3 business days. Shipping time depends on your delivery address. The most accurate delivery time will be calculated at checkout, but in general, the following shipping times apply:
 
Standard Delivery
Main centres:  1-3 business days
Regional areas: 3-4 business days
Remote areas: 3-5 business days
Buyer protection
Returns
Warranty Type: Replacement Please read our T's and C's

Product details

Condition
New
Location
South Africa
Product code
0143#
Bob Shop ID
419758108

 

30 Seconds  Game

30 Seconds is a fast-paced general knowledge game. Players generally play in teams of two or four. One player must guess a word from their teammate's explanation, much like Charades, with the aim to guess as many possible answers in 30 seconds. The main restriction on the explanation is that it may not contain the actual word or part of the word.


Each team moves a token along a track formed by a sequence of squares. Each square has a different picture on it. Each round the team draws a card and then has 30 seconds to explain up to five different words printed on that card. The team can move forward one square for each correct answer. The objective is to reach the end of the track first.


Game play:

- At the start of each round, the team throws the special 30 Seconds die to determine that round's handicap

- The die has six sides and the values can be 0, 1 or 2

- One player draws a card

- Each card has a yellow side and a blue side

- The player must use the side that correspond the square that their token is on

- There are five words printed on each side

- The opposing team then turns over the 30-second timer

- The team's score is determined by taking the number of correct answers and subtracting the handicap

- The team moves their token forward by the same number of squares as their score for the current round

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