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Offers insider tips traps and techniques on how to create 3d assets for use in computer games and simulation systems. This book teaches the important game modeling elements of 3ds Max: character modeling environment modeling mapping. It covers how to model texture and animate credible game characters and levels using 3ds max.
TITLE: 3ds Max Modeling for Games
AUTHOR: Andrew Gahan
SKU: 9780240810614
PUBLISHER: Taylor & Francis Ltd
DATE PUBLISHED: 26/09/2008
PLACE PUBLISHED: United Kingdom
PAGES: 336
BINDING: Paperback / softback
LANGUAGE: English
DIMENSIONS: 190 mm x 234 mm