Alpha Protocol - The Espionage RPG (PS3)

Alpha Protocol - The Espionage RPG (PS3)

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Product details

Condition
Secondhand
Location
South Africa
Platform
PlayStation 3
Genre
Role-Playing
Ratings
16 LV
Type
Physical Disc
Product code
PS3 F
Bob Shop ID
649607723

Status:

Complete and Play Tested

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Alpha Protocol: The Espionage RPG (PS3) Review

Developed by Obsidian Entertainment and released in 2010, Alpha Protocol is an ambitious third-person RPG that attempts to blend Mass Effect-style branching dialogue and espionage-themed action with stealth mechanics and deep narrative reactivity. Dubbed The Espionage RPG, it aims to deliver a modern spy thriller with choice-driven gameplay. While the vision is commendable, the PS3 version is hampered by clunky combat, poor visuals, and technical issues that undermine its innovative systems.

Gameplay & Mechanics

FeatureDescriptionVerdict
CombatThird-person gunplay with a mix of stealth, melee, and gadgets. Stats influence aiming and weapon efficiency.Unpolished and awkward. Shooting feels floaty; stealth is unreliable.
Skills & ProgressionRPG-style leveling lets you upgrade in areas like pistols, stealth, martial arts, hacking, and tech gadgets.Deep customization, but some skills are much more useful than others.
Dialogue SystemTime-limited choices (Aggressive, Suave, Professional) shape relationships and influence mission outcomes.One of the game's best featuresNPC reactions feel organic and reactive.
Stealth MechanicsSneaking, disabling alarms, hacking, and silent takedowns.Functional but outdated; detection feels arbitrary, AI is inconsistent.

The game excels in letting you shape the story, but the moment-to-moment actionespecially gunplay and stealthis poorly executed and aged even by PS3 standards.

Story & World

You play as Michael Thorton, a newly recruited agent for Alpha Protocol, a secret U.S. organization dealing in black ops. The narrative unfolds globallyfrom Saudi Arabia to Rome and Taipeiacross a web of political manipulation, betrayal, and choice-driven paths.

Strengths

  • Truly reactive narrative with far-reaching consequences.

  • Memorable characters with different dynamics depending on how you treat them.

  • Branching paths and multiple endings encourage replayability.

Weaknesses

  • Plot pacing is unevensome missions feel like filler.

  • Certain outcomes can feel abrupt or unsatisfying depending on decisions.

  • Dialogue sometimes veers into cliché or awkward phrasing.

Still, the games narrative depth is rare and remains a standout for genre fans.

Graphics & Performance

  • Visuals: Dated even for 2010. Character models are stiff, animations are robotic, and environments are bland and lifeless.

  • Frame Rate: Inconsistent, with frequent dips during action-heavy sequences.

  • Load Times: Noticeably long.

  • UI: Functional but clunkymenus are sluggish and poorly laid out.

This is one of Alpha Protocols weakest aspects. On PS3 in particular, it looks and feels like a budget title.

Sound & Presentation

  • Voice Acting: MixedMichael Thorton is solid, but many NPCs are either overacted or wooden.

  • Music: Suitably spy-thriller-esque, with some moody synth and regional flavor per location.

  • Sound De

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