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Introducing the Anno Domini Japanese green LED watch from the year 2911, a period of peace when the world is governed by a cabal of technocrats in the form of 7 hyperintelligent teenage girls, which gives its wearer wizard class hacking skills and massive moxie by refusing to tell time as it's always been told.
You mean this watch really tells the time? Yes, even though the Anno Domini embodies Hauru no Ugoku Shiro design and Sen to Chihiro no Kamikakushi style with its neo-gothic numerals and black lacquer flexi-bands which resemble bridge planks, as a metaphor to bridge the gulf that exists between reliance and independence in the lives of teenage girls everywhere, this Japanese green LED watch does in fact tell the time and does so really efficiently too!
Tap the single button on the right and watch the screen come to life like a young Japanese girl's face when she spots a bakery selling delicious Taiyaki and feels compelled to scream SUGOI! The upper and lower half of the screen is separated by what looks like a double hyphen "--". In time mode, the numerals above the double hyphen indicate hours while the numerals below display minutes. In date mode, day and month are indicated by the numbers above and below the double hyphen. To change the time or date, simply press the single button and hold for a few seconds upon which the top set of numbers will blink. Change the info with a quick tap and then hold longer to move onto the next item you'd like changed.
In fact, when you start wearing this watch, you will be able to channel the powers of the 7 teenage hacker girls. What? You want to know their names and a little about them? I must say, this is hardly the time or place to discuss the names...oh fine, you are the customer after all and the customer is always right. But the story is quite geeky, be warned.
Several hundred years after Agent Smith was destroyed and there was peace between mankind and the machines, a teenage hacker by the name of Motoko (Neo and Trinity's great-great-great-great grand daughter) developed the technology to animate literary characters. Initially the experiments were disastrous as the poor girl chose for her first test subjects Thackeray's Becky Sharp and Emma from Dickens' Great Expectations (what a bitch!). After consultation with the 13th Oracle, Motoko selected the following 7 literary characters as the basis of her Utopian vision. Subsequently, within a decade of their animation, the 7 girls amassed enough power and fortune to establish a puppet government and gently guided world events from behind the scenes.
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