Main centres: | 1-3 business days |
Regional areas: | 3-4 business days |
Remote areas: | 3-5 business days |
Synopsis:
Something evil stirs in Arkham, and only you can stop it. Blurring the traditional lines between roleplaying and card game experiences, Arkham Horror: The Card Game is the Living Card Game® of Lovecraftian mystery, monsters, and madness!
You and your friend become characters within the quiet New England town of Arkham. You have your talents, sure, but you also have your flaws. Perhaps you've dabbled a little too much in the writings of the Necronomicon, and its words continue to haunt you. Perhaps you feel compelled to cover up any signs of otherworldly evils, hampering your own investigations in order to protect the quiet confidence of the greater population. Perhaps you'll be scarred by your encounters with a ghoulish cult. No matter what compels you, no matter what haunts you, you'll find both your strengths and weaknesses reflected in your custom deck of cards, and these cards will be your resources as you work with your friends to unravel the world's most terrifying mysteries.
Meanwhile, each of your adventures in Arkham Horror LCG carries you deeper into mystery. You'll find cultists and foul rituals. You'll find haunted houses and strange creatures. And you may find signs of the Ancient Ones straining against the barriers to our world The basic mode of play in Arkham LCG is not the adventure, but the campaign. You might be scarred by your adventures, your sanity may be strained, and you may alter Arkham's landscape, burning buildings to the ground. All your choices and actions have consequences that reach far beyond the immediate resolution of the scenario at hand. And your actions may earn you valuable experience with which you can better prepare yourself for the adventures that still lie before you.
Gameplay:
The core set features the Night of the Zealot campaign, consisting of the following scenarios: The Gathering, The Midnight Masks, and The Devourer Below. The cards for each of these scenarios can be found in the Arkham Horror: The Card Game core set. While playing a campaign, the players advance from one scenario to the next in sequential order, with the results of their performance and their decisions in each scenario carrying over to influence the next. Additionally, as the players advance through the story, they earn experience, which they can use to purchase new cards or upgrade existing cards for their deck to increase their chances of surviving the terrors that await.
Game Content:
Condition:
Game is second-hand and in excellent condition. Slight fraying on outside of the box corners, but cards and tokens inside are mint condition.