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Battlefield Bad Company - Xbox 360
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Battlefield Bad Company - Xbox 360

1 was available / secondhand
Indicative market price: R150.00
R100.00
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Product details

Condition
Secondhand
Location
South Africa
Platform
Xbox 360
Genre
Shooter
Ratings
16
Type
Physical Disc
Product code
8467395
Bob Shop ID
631959901

Status:

  • Complete in Box
  • Play Tested

Battlefield: Bad Company for the Xbox 360, released in 2008, is a first-person shooter developed by DICE and published by Electronic Arts. Known for its destructible environments, engaging single-player campaign, and addictive multiplayer, Bad Company offered a fresh take on the Battlefield series. It brought the signature large-scale battles and tactical combat that Battlefield is known for, while introducing new elements that set it apart from other shooters of its time. Here's a review of Battlefield: Bad Company for the Xbox 360:

Gameplay

Single-Player Campaign

The single-player campaign of Battlefield: Bad Company is a unique blend of action-packed combat and humor. The story follows a group of misfit soldiers, known as "Bad Company," who are sent on a mission that spirals into a quest for treasure and survival in the midst of a conflict. While the plot itself is relatively straightforward and not particularly deep, what stands out is the light-hearted, often humorous dynamic between the main characters. The banter and interactions between the squad members help break up the tension of the combat and provide a more relaxed and enjoyable experience.

  • Combat and Mechanics: The core gameplay of Bad Company centers around fast-paced, tactical shooting, and the game delivers a mix of close-quarters and long-range combat. The mechanics are intuitive, with a variety of weapons at your disposal, including assault rifles, shotguns, sniper rifles, and explosives. The controls are responsive, making it easy to handle your weaponry, and the use of vehicles adds an extra layer of strategy, particularly when you drive tanks or jeeps during larger battles.

  • Destruction 2.0: One of the key features that set Bad Company apart from other shooters at the time was its advanced destruction system, known as "Destruction 2.0." This technology allowed players to destroy buildings, structures, and terrain in real-time. If an enemy was hiding behind a wall or in a house, you could simply blow it apart with explosives or heavy artillery, creating a dynamic and ever-changing battlefield. This feature made firefights more unpredictable and added a level of strategy, as players could no longer rely on fixed cover to keep them safe. The destructibility was one of the game's most praised aspects, and it helped make the combat feel more immersive and interactive.

  • Vehicles: As with most Battlefield games, Bad Company features a variety of vehicles, from tanks to helicopters, that play a crucial role in the games combat. The handling of these vehicles is relatively simple, with tanks offering heavy firepower, while jeeps and trucks are faster and more maneuverable. The vehicles can turn the tide of a battle, but they require good coordination with your squad to be effective. This adds a layer of tactical depth to the gameplay, as players can choose to use vehicles to their advantage or work on foot to avoid them.

  • Enemy AI: The AI in the single-player campaign is competent, though not without flaws. Enemies will attempt to take cover and use grenades to flush you out, and they make use of vehicles during key combat sequences. However, they can sometimes feel predictable, and the combat does not present a significant challenge on the normal difficulty. On higher difficulties, the challenge increases, but the enemy AI remains somewhat simplistic compare

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