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Beginning Programming with Java For Dummies, 2nd Edition Ebook
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Beginning Programming with Java For Dummies, 2nd Edition Ebook

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Beginning Programming with Java For Dummies, 2nd Edition Ebook

Part I: Revving Up

Chapter 1: Getting Started

Chapter 2: Setting Up Your Computer 

Chapter 3: Running Programs

Part II: Writing Your Own Java Programs 

Chapter 4: Exploring the Parts of a Program 

Chapter 5: Composing a Program 

Chapter 6: Using the Building Blocks: Variables, Values, and Types

Chapter 7: Numbers and Types

Chapter 8: Numbers? Who Needs Numbers?

Part III: Controlling the Flow

Chapter 9: Forks in the Road 

Chapter 10: Which Way Did He Go? 

Chapter 11: How to Flick a Virtual Switch

Chapter 12: Around and Around It Goes 

Chapter 13: Piles of Files: Dealing with Information Overload

Chapter 14: Creating Loops within Loops

Chapter 15: The Old Runaround

Part IV: Using Program Units 

Chapter 16: Using Loops and Arrays 

Chapter 17: Programming with Objects and Classes

Chapter 18: Using Methods and Variables from a Java Class 

Chapter 19: Creating New Java Methods

Chapter 20: Oooey GUI Was a Worm

Part V: The Part of Tens 

Chapter 21: Ten Sets of Web Links 

Chapter 22: Ten Useful Classes in the Java API 

 

These e-books are not emailed but burnt on a DVD and posted to the buyer.

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