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Call Of Duty: Infinite Warfare | PS4
Infinite Warfare delivers three unique game modes: Campaign returns to the gritty, large-scale war roots of the franchise, while boldly looking ahead. Multiplayer delivers the future of warfare, with many new gameplay innovations. And the cooperative Zombies mode takes players on a wild ride through a new storyline with unique gameplay features and mechanics.
Mode one - Campaign
Similar to the previous games in the series, Infinite Warfare is a first-person shooter. As the game introduces a new setting, outer space, new gameplay mechanics, such as zero-gravity environments, are included. Players are equipped with a boost pack, and a grappling hook, which allow players to move in these zero-gravity environments easily. As the game is set in space, players can visit different planets, satellites and asteroids in the solar system.
Assuming control of Captain Nick Reyes, a Tier 1 Special Operations pilot, players engage in aerial combat with enemies using his transforming fighter, the Jackal Aerial combat is not on-rail, as players can freely control the Jackal without much limitations.
According to Infinity Ward, both space combat, and the franchise's signature "boot-on-the-ground" gameplay are the game's key focuses, Transition between space combat and boots-on-the-ground combat is seamless with no loading screen.
Mode two - Multiplayer
Infinite Warfare introduces a major overhaul to the class system called the "Combat Rigs". Similar to the Specialist system in Black Ops III, there are six rigs in total, including Warfighter, Merc, FTL, Stryker, Phantom and Synaptic.
All of which have different payloads, weapons, abilities and playstyles. For example, the Synaptic rig is designed for players who prefer to run and gun, while the Phantom rig is suited for players who want to play stealthily.
Players can also gain access to several persistent perks, known as "Traits", which give players advantages in combat situations. Additionally, the game retains the chain-based momentum movement system of Black Ops III, allowing players to perform thrust jumps, sliding, and wallrunning.
Mode 3 - Zombies
The game also features a cooperative multiplayer Zombies mode, which has its own gameplay mechanics and story, separate from the campaign.
The mode is designed to be more accessible to new players, with new features such as sharing points and teambuy doors, as well as keeping the core gameplay of the mode intact, such as perks and power-ups.
A new feature, Fate and Fortune Cards, is introduced similarly to the Gobblegums in Call of Duty: Black Ops III. Unlike the campaign and multiplayer, Zombies is not themed in space combat, and retains the normal movement system.