
Command and Conquer Generals
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Main centres: | 1-3 business days |
Regional areas: | 3-4 business days |
Remote areas: | 3-5 business days |
Main centres: | 1-3 business days |
Regional areas: | 3-4 business days |
Remote areas: | 3-5 business days |
A new chapter in the C&C universe set somewhere 20 years ahead from the real world, which pit 3 sides for global domination. Players will be able to select from 3 sides which are US forces, Chinese forces and the GLA(Global Liberation Army). Generals features real world weapons and inspired weapons, new control schemes, state of the art game engine called Sage, and all the normal multiplayer features found in the C&C universe. Generals marks the first in the series too not include FMV like the previous batch and also the first non-Westwood game. Technically it's developed by EA Pacific of the Red Alert 2 and Yuri's Revenge team.
Developer(s) | EA Pacific (PC), Aspyr Media (Mac OS) |
Publisher(s) | EA Games (PC), MacSoft (Mac OS) |
Engine | Strategy Action Game Engine (SAGE) |
Version | 1.08, December 2005 |
Platform(s) | Microsoft Windows, Apple Macintosh |
Release date(s) | NA February 10, 2003 EU February 14, 2003 |
Genre(s) | Real-time strategy |
Mode(s) | Single player Multiplayer |
Rating(s) | ESRB: T PEGI: 16+ |
Media | CD-ROM (2) (PC), DVD (Mac OS) |
System requirements | Intel Pentium 3/AMD Athlon 800 MHz, 128 MB RAM, Windows 98/ME/2000/XP/Vista, 32 MB AGP DirectX 8.1 compatible video card NVIDIA Geforce 2 or ATI Radeon 7500, DirectX 8.1 compatible sound card, 1.8 GB hard disk space, 8x CD-ROM/DVD-ROM drive. (PC) 1 GHz PowerPC G4, 256 MB RAM, Mac OS X 10.2.6, 32 MB video card, DVD-ROM drive. (Mac OS) Recommended: 1.6 GHz Processor, 256+ RAM, 64 MB Video Card, Directx 9c |
Input methods | Keyboard, Mouse |