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Status:
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Developer: Eidos Montréal
Publisher: Square Enix
Genre: Action RPG / Stealth / FPS
Release: 2016
Deus Ex: Mankind Divided is a deep, choice-driven cyberpunk RPG that blends stealth, shooting, and role-playing systems into a layered experience. As a sequel to Human Revolution, it refines gameplay and expands player freedom, but is held back by a shorter story, uneven pacing, and a lack of narrative closure.
Mankind Divided excels in player choice and flexibility, allowing you to approach objectives in multiple ways:
Stealth (non-lethal takedowns, hacking, sneaking)
Direct combat (guns and augmentations)
Social interactions (dialogue and persuasion)
You play as Adam Jensen, equipped with a wide range of augmentations, including cloaking, remote hacking, and combat enhancements. These tools allow for creative problem-solving and varied playstyles. ()
The game encourages experimentation:
Multiple routes through missions (vents, rooftops, hacking paths)
Freedom to complete objectives without killing enemies
Rewarding exploration and hidden side content
However:
Gunplay can feel slightly stiff
AI behavior can be inconsistent
Hacking minigames become repetitive over time ()
The game is centered around a hub-based world, primarily the city of Prague.
Highlights include:
Dense, detailed environments packed with secrets
Multiple pathways and vertical exploration
Side missions that rival main story content
Rather than a massive open world, Mankind Divided focuses on depth over scale, rewarding players who explore thoroughly. ()
The level design is one of the games strongest aspects, offering meaningful choices in how you navigate and interact with the environment.
Set in a future where augmented humans are segregated from society, the story explores:
Discrimination and social division
Government control and conspiracy
Transhumanism and identity
The narrative is complex and filled with intrigue, placing Jensen in the middle of a global conspiracy.
However:
The story can feel slow and convoluted early on ()
The overall campaign is shorter than expected ()
The ending feels abrupt and incomplete, clearly setting up a sequel
Despite these issues, the themes and world-building remain compelling.
On PS4, the game delivers:
Strong cyberpunk art direction
Detailed environments and atmospheric lighting
Immersive hub areas filled with life
However:
Character animations during dialogue can look stiff
Occasional technical issues and performance dips
Overall, the visual design effectively sells its futuristic, divided world.
Audio design is a standout:
Atmospheric soundtrack that fits the cyberpunk tone
Strong voice acting, especially for Adam Jensen
Environmental audio that enhances immersion
The soundscape plays a key role in building tension and mood.
Mankind Divided includes:
A main story campaign
Numerous side missions and optional objectives
Breach mode (arcade-style missions focused on hacking and combat) ()
Replay value is high due to:
Multiple playstyles (stealth vs combat)
Different choices and outcomes
Hidden content and alternate paths
Players can replay missions in entirely different ways.
Excellent player freedom and multiple playstyles
Deep and rewarding level design
Strong cyberpunk atmosphere and world-building
Meaningful side missions
High replay value
Short and unfinished-feeling main story
Weak or abrupt ending
Stiff gunplay and repetitive hacking
Occasional AI and animation issues
Doesnt significantly evolve the formula
Deus Ex: Mankind Divided on PS4 is a deep and immersive RPG that excels in player choice and world design, but is held back by an incomplete narrative and lack of major innovation.
Its a rewarding experience for players who enjoy stealth, exploration, and freedom even if it feels like only part of a larger story.
Score: 8 / 10