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| Remote areas: | 3-5 business days |
Status:
Complete and Play Tested
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**Review of DOOM (PS4)**
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### Gameplay & Mechanics
*DOOM* (2016) marks the triumphant return of one of gamings most iconic franchises. Developed by id Software, this reboot captures the fast-paced, visceral spirit of the original series while modernizing it with fluid mechanics and brutally satisfying combat.
You play as the **Doom Slayer**, a lone marine awakened on Mars to stop a demonic invasion unleashed by the UAC (Union Aerospace Corporation). The story is minimal by designthis isnt a game about dialogue or moral choices; its about raw, relentless action.
Combat is the heart of *DOOM*, and its exhilarating. The gameplay emphasizes **speed, aggression, and momentum**. Standing still means death; constant movement is key to survival. The gunplay is tight and responsive, with weapons that feel powerful and punchyfrom the classic **Super Shotgun** and **Rocket Launcher** to the devastating **BFG 9000**.
A defining feature is the **Glory Kill system**, where weakened enemies can be finished off with brutal melee executions. These kills not only look spectacular but also restore health, rewarding players for playing aggressively rather than hiding behind cover.
The games arenas are masterfully designed to promote fluid movement, with verticality, jump pads, and environmental hazards that make every battle a thrilling dance of destruction. Each encounter feels like a high-speed puzzle of survival, forcing you to constantly switch weapons, manage ammo, and adapt to new threats.
Platforming and exploration also play a role. Hidden collectibles, upgrades, and secret levels reward players who explore between firefights, giving a nod to the classic *DOOM* games.
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### Weapons & Upgrades
Every weapon feels distinct and satisfying. The **Combat Shotgun**, **Plasma Rifle**, and **Gauss Cannon** are all finely balanced, while the **Chainsaw** adds tactical depthusing it instantly refills ammo but requires scarce fuel.
Weapon Mods, unlocked through exploration and upgrades, provide alternate firing modes, such as burst fire or lock-on missiles, allowing for varied strategies. The **Praetor Suit** can also be upgraded to improve resistances, map awareness, or equipment efficiency, adding a light RPG element without slowing the pacing.
This upgrade system feels natural and rewarding, giving players a sense of progression without diluting the pure action focus.
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### Story & Atmosphere
While *DOOM* does include a narrative framework, it wisely keeps it minimal. The Doom Slayers silence and the games self-aware tone strike a perfect balance between modern storytelling and classic simplicity.
Through environmental storytelling, UAC terminals, and holographic recordings, players learn about Mars scientific hubris and its disastrous attempts to harness Hells energy. But the Doom Slayers disregard for expositionliterally smashing monitors mid-monologuesets the tone perfectly. Its a game that knows why youre here: to rip and tear.
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### Graphics & Presentation
Powered by id Softwares **id Tech 6 engine**, *DOOM* looks phenomenal on the PS4. The environments are detailed and atmospheric, from sterile laboratories and industrial corridors to blood-soaked demon nests.
The game maintains a **smooth 60 frames pe