Elder Scrolls V, The: Skyrim - The Adventure Game - Dawnguard Expansion (New) - Modiphius

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R1,906.00
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Product information

Condition:
New
Location:
South Africa
Product code:
18510-5060523345267
Bob Shop ID:
613100262
Introduction:

The Blades are back!

The Dawnguard Expansion for The Elder Scrolls V - Skyrim The Adventure Game throws your heroes into the midst of a nefarious conspiracy that puts the whole of Tamriel in jeopardy. In this new three chapter campaign, become a vampire and wreak havoc across Skyrim or join the Dawnguard and fight the forces of evil.

This time the Blades are confronted by a new enemy. A Daedric Prince is threatening chaos and destruction on the people of Skyrim. Only by working together in the bloody war between Dawnguard and Clan Volkihar will the heroes have a chance to stop it.

Play both cooperatively and competitively at the same time. Increase your faction's power. As a vampire, suffer the effects of the new Night and Day mechanics, access a new array of spells and powers, and fight against your own hunger. If instead you join the Dawnguard, you'll gain new equipment and followers, and by improving your fort gain access to the best that the Dawnguard can provide.

Each decision matters. Choose your allies carefully, your enemies today might become your only hope tomorrow!

Note: This is not a standalone game. The Elder Scrolls V - Skyrim: The Adventure Game is required to play.
Features:

Expand your adventures with 4 more heroes and their miniatures, a new 3 chapter campaign based on the Dawnguard storyline, and many more hours of gameplay.

New Faction Mechanics for Semi-Competitive Play.

New Dawnguard & Vampirism Mechanics for Players.

New Locations & Fortifications for the Map.

Build a unique character in the world of the Elder Scrolls. Choose between a Nord, Dunmer, Imperial, Altmer, Khajiit or Orsimer. Equip your character with a wide range of weapons, spells and armour. Travel across the Holds of Skyrim to places like Riften, Solitude, Falkreath and Whiterun. Attempt a huge range of evolving quests that change the game with each decision, Explore the wilderness. Gain side quests from mysterious characters. Delve into ancient ruins and tombs. Battle Draugr, Frostbite Spiders, Dragons, Dwemer Constructs and Daedra. The deeper you delve, the deadlier your foes will become. Gain experience and amazing treasures. Upgrade and enchant your gear. Level up your character with a wide range of unique skills and abilities. Play through six chapters of two huge campaigns spanning 25 years in the history of Skyrim in this endlessly replayable boardgame.

The Elder Scrolls V: Skyrim — The Adventure Game is a 1-4 player co-operative game of adventure and exploration across Skyrim. Players take the roles of heroes involved in epic quests, working together to defeat their enemies and exploring the vast expanse of Skyrim. You will be able to choose character miniatures like the Khajiit, Nord, or High Elf; plan your strategy with weapons or spells; and fight your way through forgotten mines, Draugr-infested tombs, or ancient Dwemer cities to find ancient treasures and increase your power.

The players must keep an eye out as the threat increases across Skyrim as Dragons, Daedra, Trolls, and more roam the lands and wreak havoc across the holds. Players need to work together to keep the lands free, whilst balancing the demands of their most important quests.

The base game is divided into two campaigns of three chapters each. The decisions the players make from their first turn have a distinct effect on the unfolding story and encounters, making the whole campaign experience different every time you play. You can even save your progress after each game and start the next chapter with the same character, equipment, and skills.

With the numerous choices of characters, gear, magic, and skills matched with the many decisions each player makes through their quests, there are literally hundreds of hours of gameplay, with some stories not even seen based on your early decisions. The face of Skyrim can change during the game, impacting the course of the players' experience in subsequent chapters. At any time, the players can simply reset, choose another character and play style, make different choices, and experience things differently. Alternatively, pick a chapter that sounds fun and drop in to just play that adventure as a one-off.

KEY MECHANICS:

A Living Board:

The game board represents the province of Skyrim. Players move their characters — represented by 32mm scale plastic miniatures — across the region, visiting Strongholds, exploring dungeons and meeting interesting characters as the story unfolds. But they are not the only ones there; roaming monsters appear, blocking roads and threatening the peace in Skyrim. Several game effects could lead to the fall of a Stronghold so players need to keep an eye on the state of unrest and the active dangers across the board.

Customizable Characters:

There are no classes in Skyrim. Each character has a different starting innate ability and additional abilities that are unlocked as they learn specific skills, but that doesn't mean that they are tied to a gameplay style. For example, even though Nords shine when they are developed with a focus on warrior skills and equipment, a player could decide to make their Nord a spellcaster, or a summoner, and still retrain midway through the game after finding an amazing sword they really want to use. Players can change their progression path mid-game, and enjoy many different play styles.

Upgradeable Equipment:

There are plenty of equippable items: weapons, pieces of armor, trinkets, etc. Most of these items can be customized; by either Enchanting or Upgrading them in a Stronghold. When Upgrading or Enchanting an item, the player draws an Enchantment/Upgrade card, and slots it underneath the item, altering its properties. A piece of armor can be Upgraded so it becomes better against Heavy Attacks, for example, and it can also be Enchanted so it helps the character regenerate Stamina faster. When learning the Smithing and the Enchanting skills, the players get to draw more cards and choose between them, making the experience of customizing equipment richer and letting them focus on the playstyle they prefer. Furthermore, when playing in a group, one player can specialize their character in Enchanting or Smithing and upgrade all their allies' items by meeting in a Stronghold, adding another layer of cooperative gameplay.

Quests in Cards:

The story in the game is told using Quest cards. Players draw Main Quests — those that push the narrative forward — and Personal Quests — side stories gained by exploring the vastness of the province of Skyrim. By completing or failing them, the story progresses. Many of these Quests give the players a choice at the end. This choice chains the Quest with a new one, creating a branching story that changes every time the game is played. Failing a quest doesn't mean losing the game; instead, failure often becomes another way of choosing. The cards are organized in a way in which, if a card is removed as a result of Quest being failed or a game effect is triggered, the next card will take its place, dramatically changing the story.

Combat System:

With an assortment of weapons, ranging from daggers to bows, players will be able to engage in combat with dangerous enemies, whether they be in a dungeon or part of a

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