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Eternal Darkness: Sanitys Requiem (GameCube) (U)
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Eternal Darkness: Sanitys Requiem (GameCube) (U)

Secondhand 8 were available
R573.00
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Product details

Condition
Secondhand
Location
South Africa
Product code
KAPOW!
Bob Shop ID
429824245
Kapow



Eternal Darkness: Sanity's Requiem (GameCube)

Eternal Darkness: Sanity's Requiem (GameCube)


Platform: GameCube

Condition: Pre-Owned/Used in Very Good Condition




This Title Also Available As:

New: Brand New and Sealed games available

Please get in touch for information on these options.
Pre-owned games supplied with applicable serial keys. However - please note: Any single use keys or activation codes may have already been used/redeemed.






Product Information

  • Survival-horror with stunning graphics
  • Play the roles of 12 different characters through the game's 2000 years of history
  • "Sanity System" alters the characters' senses and perceptions
  • Dynamic camera scheme and fluid cinematic action
  • For 1 player


  • Product Description

    Eternal Darkness: Sanity's Requiem foreshadows the rise of a new game genre: the psychological thriller. As the player takes on the roles of multiple characters in an epic that unfurls over thousands of years, a dwindling "sanity meter" will cause them to question their grasp of what is real and what is illusory. The game features full-motion cut-scenes, facial expressions and the ability to flood a scene with 20 detailed enemies. The combat system gives players the ability to wield swords and guns and cast mind-warping spells. This dazzling adventure also boasts cinematic visuals, voice samples, music and sound effects.

    Review

    It's often argued that they make the best video games in the world, but one thing Nintendo aren't renowned for is scary games. If you thought Luigi's Mansion was frightening then quite frankly you've led a sheltered life, because Eternal Darkness is the real deal: it's scary, it's gory and it's really not anything like Resident Evil at all.

    As the game starts you awake from a rather cool dream sequence to discover that your grandfather's had his clogs popped by some unspeakable monster of the night. While rummaging through his stuff (alone, at night, in his huge mansion, natch) you come across a jolly little hardback called the Tome of Eternal Darkness, and upon reading it you suddenly find yourself controlling a Roman centurion in Persia circa 26 BC. And this is how the game continues, with you finding and reading a passage of the book in the mansion and then controlling a series of 11 completely different characters over the course of two millennia.

    Apart from the innovative structure of the game, Eternal Darkness' other big selling point is the sanity effects--every time you see a monster and fail to kill it your sanity will drop. If it drops too far you start seeing things: flies walking along the inside of your telly, messages telling you your controller is unplugged when it clearly isn't and all sorts of other clever freakery.

    The game's not perfect, though; the combat is a little too fiddly and it's still not quite as scary as Silent Hill, but Eternal Darkness is an unusual and rewarding title that should finally shut up those annoying twerps that insist Nintendo only do games for kids.--David Jenkins

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