Main centres: | 1-3 business days |
Regional areas: | 3-4 business days |
Remote areas: | 3-5 business days |
Status:
Complete and Play Tested
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Far Cry: Primal takes Ubisofts long-running open-world FPS series back to the Stone Age. Swapping out guns and explosions for spears, clubs, and sabretooth tigers, it offers a bold setting shift with familiar mechanics. While the prehistoric world is visually stunning and immersive, the game sometimes feels too safe in its design, echoing its predecessors a little too closely under a new skin.
Feature | Description | Verdict |
---|---|---|
Combat System | Melee-focused combat with clubs, spears, bows, and primitive tools. | Satisfying but occasionally repetitive. |
Taming Beasts | Tame wild animals like wolves, bears, and sabretooths to aid in combat. | A standout and fun mechanic. |
Crafting & Progression | Craft weapons, gear, and village upgrades using collected resources. | Deep but grind-heavy. |
Exploration | Open-world environment filled with wildlife, enemies, and secrets. | Engaging world design, though somewhat empty in spots. |
Gameplay is solid and functional, though not as varied as other entries in the series.
Plot: Set in 10,000 B.C., you play as Takkar, a hunter from the Wenja tribe, rising to become the Beast Master and lead his people against rival tribes.
Tone: Serious and survival-focused, with minimal comic relief.
Characters: Takkar and his tribe have distinct personalities, but the narrative lacks emotional depth.
Language: Fully voiced in a fictional primitive tongue with subtitles, enhancing immersion.
The story serves more as a backdrop for exploration and conflict rather than a deeply engaging narrative.
Environment: The lush, untamed land of Oros is filled with forests, rivers, mountains, and caves.
Wildlife: From mammoths to saber-toothed cats, the world feels alive and dangerous.
Tribal Design: Creative and atmospheric, showcasing early human culture, tools, and rituals.
Oros is the true starvibrant, dangerous, and beautifully realized.
Visuals: Strong environment design, detailed flora/fauna, and dynamic lighting.
Animations: Smooth transitions in combat and animal interactions.
UI: Clean and thematically fitting, with an intuitive interface.
Performance: Stable framerate, minor bugs, and good load times.
Its one of the more visually distinct Far Cry entries, especially thanks to its setting.
Sound Design: Rich with animal calls, tribal drums, and environmental audio cues.
Voice Work: Convincing performances in a fictional language, adding authenticity.
Music: Tribal percussion-heavy soundtrack that complements the setting well.
The audio landscape is immersive and well-crafted.
Pros
Unique and immersive prehistoric setting
Taming animals adds tactical variety
Gorgeous, dynamic world filled with life
Solid crafting and survival systems
Strong atmosphere with authentic voicework
Cons
Story is thin and lacks momentum
Combat can feel repetitive over time
Feels like a reskinned Far Cry 4 in structure
Some side content is filler-heavy
No traditional multiplayer or co-op modes
Far Cry: Primal is a bold experiment that largely pays off thanks to its unique setting and immersive atmosphere. While it doesnt reinvent the franchise formula, its a refreshing change of pace. If youre intrigued by the idea of surviving in a world without guns, cars, or modern techand commanding a sabretooththis adventure is worth the hunt.
Score: 7.8 / 10 A visually stunning Stone Age survival with familiar gameplay bones.