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Fight Night Champion (PS3)
Platform : PlayStation 3
Condition: New
Platform:
Pre-Owned/Used: Very Good Condition copies available
More than just a change to the franchise name, Fight Night Champion takes the boxing experience one giant step forward by delivering an experience never before seen in an EA SPORTS video game. History will be made with this revolutionary iteration that builds upon the best-in-class gameplay and physics engine of Fight Night Round 4, while immersing you in a world of brutality, uncertainty, betrayal, and redemption. Survive the brutal road to redemption with Fight Night Champion. Full Spectrum Punch ControlControl your boxers punches with precision and accuracy like never before with a new synergy of gameplay controls. From overhand punches to strategic counter jabs and one-punch knockouts, overwhelm your opponents with your refined skill set Physics-Based GameplayMove around the ring and time your attacks with precision. Building off the best-in-class gameplay engine featured in Fight Night Round 4, you now have an even wider range of abilities when it comes to counterattacks, setting up combos, and attacking your opponent Legacy ModeCreate your alter ego and put him in the ring against past champions. Work your way up the ranks through training and scheduled bouts, and establish your name as the fighter to beat. Take your boxer online and see how you size up against the best in the world competing for local or worldwide belts in the all-new Fight Night Nation Online GymsCreate an online gym with your friends and battle it out to see whos the ultimate champion, or turn boxing into a team sport and challenge other gyms in Rival Matches to unlock items, win trophies, and more Authentic ContentFight Night Champion showcases the truest graphical representation of the sport, lifestyle, and culture of boxing with authentic and dynamic blood, realistic body damage and deformation, and mature content throughout. Experience the violence and brutality that is true to the trade
If you think about it, the noble sport of boxing is the perfect basis for a videogame: its thrilling to watch but, in real life, painful to practise. And one franchise towers over the boxing games genre like Muhammad Ali in his prime: Fight Night. And now Fight Night Champion promises to be the franchises finest moment its Thrilla in Manila or Rumble in the Jungle. Hence the change in naming convention: coming after Fight Night Round 4, you would have expected it to be called Round 5.
For Fight Night Champion to represent a quantum leap over Round 4 is a major achievement in itself: Round 4 stunned everyone with its astonishing level of graphical realism. Champion builds on that to such an extent it will surely be hailed as the most realistic-looking sports sim ever, adding a dynamic blood system (which could leave the ring awash after a particularly brutal bout), plus even more accurate bruising and body-deformation systems.
Champion Mode
One huge all-new feature is Champion Mode: a full story mode, in which you take control of raw but talented middleweight Andre Bishop and guide him through a career, which even encompasses prison-brawling and bare-knuckle fighting, alongside Bishops progression through the boxing ranks. Champion Mode was inspired by classic boxing movies, and adds a whole new cinematic angle to the Fight night blueprint.
Full-Spectrum Punch Control
Fight Night Champion also boasts a completely revamped control system, which developer EA Canada has dubbed, rather grandiosely, Full Spectrum Punch Control. Fiendishly clever, it has been designed both to make the game more accessible for novices and to let more experienced gamers exercise incredibly fine control over their punching. Basically, Full Spectrum Punch Control maps punching to the right analogue stick (with boxer movement mapped to the left stick). So, if you move the right stick to the right, your boxer will unleash a right-handed punch, and if you move it to the left, he will punch with his left. The angle you choose determines the type of punch: flicking upwards will launch a straight punch, to the side a hooking punch and downwards an uppercut with a full spectrum of intermediate punches in between, hence the name."
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