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Gears of War 4 is a 2016 third-person shooter game developed by The Coalition and published by Microsoft Studios for Windows and Xbox One.[3] It is the fourth main installment in the Gears of War series, and the first mainline entry not to be developed by Epic Games. Taking place 25 years after the events of Gears of War 3, the games plot, which can be played in single or co-operative play, focuses on a trio of soldiers as they attempt to combat against a series of powerful windstorms called Windflares which threaten the lives of the human inhabitants on their planet Sera. Like previous series installments, the gameplay sees players using tactical cover and strategic fire to win battles. However, players must also contend with the Windflares, which can affect what can be used in battle.
Gameplay
Many gameplay elements from the previous games are reintroduced, along with new elements such as the Dropshot weapon that fires explosive drills and the Buzzkill that fires ricocheting sawblades at enemies.[6] Players can also perform a short distance shoulder charge, knocking enemies off balance and enemies can also pull players out of cover and perform their own takedowns.[6] The game features 4 categories of weather: from heavy breeze (trees, leaves, dust kicking up) and can grow into violent category 3 windstorms that can affect combat and weapon usage.[6] Like previous entries in the series, the story campaign can be played through co-operatively with a second player in a local or online co-operative mode.