
Headhunter - Playstation 2 - PS2
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Main centres: | 1-3 business days |
Regional areas: | 3-4 business days |
Remote areas: | 3-5 business days |
Main centres: | 1-3 business days |
Regional areas: | 3-4 business days |
Remote areas: | 3-5 business days |
Headhunter
" Waking from a coma, Jack Wade's past is about to catch up with him "
Set in the not-too-distant future, Headhunter follows a bounty hunter named Jack Wade as he attempts to remember his past after waking up in a hospital with a wicked case of amnesia and a pink slip from his employer. Before his memory was wiped away, Wade was one of the world's most celebrated bounty hunters and the reigning champion of a bounty hunter league. But just as he awakens the president of the ACN (Anti Crime Network), the privatized police force of the era, is murdered. The president's daughter, looking for answers, hires Wade to find the killers and bring them to justice. Figuring it's the perfect opportunity to get back into the good graces of his superiors and rediscover his abilities, Jack takes the job. Featuring several plot twists before the final act, the story in Headhunter will keep you on your toes without straying too far outside the bounds of probability.
The gameplay in Headhunter borrows heavily from several other games in the genre but still manages to find its own niche. There are two primary gameplay types: action stages and motorcycle stages. The action stages follow Wade from a third-person perspective as he attempts to get to the bottom of the case. Using force isn't always the answer, however, and Jack has a wide range of stealth abilities at his disposal. Much like Metal Gear Solid, Headhunter features a radar that shows Jack the location of enemies and the direction they're facing to aid him in his stealthy pursuits. Once they're facing the right direction, Jack can sneak up behind them and break their necks. He can also throw empty shell casings to lure them to a safe area where they can be dealt with. But stealth kills can be more difficult than they should be because snapping an enemy's neck from behind requires the same controller input as shooting weapons. Many times you'll run up behind an enemy only to pull your gun instead of grabbing him by the throat and giving it a twist.
Mint Condition
Rating (8:10)
Original Game, Manual & Box
R19 Econo Mail (1-3 Items)
R35 Ordinary Mail (4 or more items)
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