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Hour of victory - Xbox 360
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Hour of victory - Xbox 360

1 was available / secondhand
Indicative market price: R150.00
R100.00
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Product details

Condition
Secondhand
Location
South Africa
Platform
Xbox 360
Genre
Shooter
Ratings
16
Type
Physical Disc
Customer ratings:
Product code
8467413
Bob Shop ID
631965595

Status:

  • Complete in Box
  • Play Tested

Hour of Victory for Xbox 360, developed by N-Fusion Interactive and published by Midway Games, was released in 2007. Set during World War II, it offers players the chance to fight through iconic battles from the war, using a variety of characters with unique abilities. Despite its ambitious premise, Hour of Victory received mixed to negative reviews due to its subpar gameplay, dated visuals, and lackluster story. The game attempts to blend action, stealth, and strategy, but ultimately falls short in several key areas. Heres a breakdown of its gameplay, story, and overall presentation.

Gameplay and Mechanics

Mission Structure and Gameplay Variety

Hour of Victory features a series of missions set in different locations during World War II, such as North Africa and Europe. The game allows players to control one of three characters, each with unique skills: a soldier, a sniper, and a demolitions expert. While this sounds promising, the gameplay lacks the depth and polish expected from a World War II shooter.

  • Character Specialization: Each of the three characters has their own strengths:
    • Soldier: The most balanced character, good for general combat.
    • Sniper: Focuses on long-range attacks, capable of taking down enemies from a distance.
    • Demolitions Expert: Specializes in using explosives to destroy enemy structures or clear paths.

The idea of character specialization is a good one, but the way it is implemented often feels superficial. The differences between characters don't significantly affect the gameplay, as the missions often boil down to generic shooting and objectives that dont fully leverage the unique skills each character possesses.

  • Combat and Controls: The combat system in Hour of Victory is functional but far from refined. The shooting mechanics are unresponsive at times, with enemies often feeling bullet-spongy, even when they are clearly shot in vital areas. The aiming system feels stiff, and the overall gunplay doesnt match the fluidity and responsiveness of other shooters from the same era. Additionally, the AI can be inconsistent, with enemies sometimes standing idly or charging recklessly, leading to an experience that feels unpolished.

  • Stealth and Strategy: While the game offers opportunities for stealth and strategic gameplay, it doesnt execute these elements well. The stealth mechanics feel basic, and the AI doesn't react realistically to the players movements, which can diminish the satisfaction of sneaking around. Instead of allowing players to fully embrace stealth, the game often forces combat situations where gunfire is inevitable, undermining any attempts at strategic planning.

  • Exploration and Environments: The environments in Hour of Victory are large and open to exploration, but they often feel barren and lack the detail and immersion seen in other WWII shooters. The levels are straightforward, with objectives that typically involve reaching a point on the map or clearing an area of enemies. While this isnt inherently bad, the lack of variety in mission objectives leads to a repetitive experience.

Story and Characters

Hour of Victory places players in the shoes of soldiers during World War II, focusing on the struggle against the Axis powers. The narrative follows a loose storyline where the three

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Customer ratings: 1 ratings

The order was fast and it's 100 % perfect I can't wait to order again thanks very much seller thanks very much bobshop God bless all of you 🙏
04 Mar 2025