
HP ULTRA HIGH SPEC LAPTOP - LIKE NEW!!!!
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Main centres: | 1-3 business days |
Regional areas: | 3-4 business days |
Remote areas: | 3-5 business days |
Main centres: | 1-3 business days |
Regional areas: | 3-4 business days |
Remote areas: | 3-5 business days |
ULTRA FAST, ULTRA COOL LAPTOP, PLAYS ALL THE LASTEST GAMES WITH MEDIUM TO HIGH ULTRA HIGH SETTINGS. In excellent condition/ Like new!!
SPECS + REVIEW:
Build and Design
The HP Compaq 8510w is a business notebook, and as such consumers and corporations expect the highest quality of materials and the best designs for their money. Do they deliver?
Gaming
The 8510w features nVidia’s latest DX10 workstation graphics card technology. The nVidia Quadro FX 570M is a top performer, with 512MB of dedicated GDDR3 128bit bus memory that is capable of running at a core clock speed of 475MHz and a memory clock speed of 700MHz. With those reference specs, it is clear this card is the workstation equivalent of the 8600M-GT – the highest end card currently shipping in nVidia’s DX10 lineup.
3dMark05 and 3dMark06 are the latest in graphics benchmarking programs that stress the GPU to the max. And this card certainly does smash a few records for 15.4” laptops. 3dMark05 was running at 1024x768 and 3dMark06 at 1280x1024. For all gaming tests, the laptop was set to the ‘Performance’ profile, no overclocking, and plugged in.
Need For Speed: Most Wanted
Resolution: 1280x1024
Settings: No AA, 50% Texture Filtering, No Vsync, 100% World Detail, 100% Road Reflection Detail, 0% Shadow Detail, Car Geometry Detail: High, Car Reflection Detail: Low, 33% Car Reflection Update Range, Rain: ON, Over Bright: OFF, Visual Treatment: High
Average: 59
This is definitely an improvement from the last generation 15.4” model, as we get more FPS at a higher resolution than before.
Lost Planet
Resolution 1280x720
Settings: No AA, Medium HDR, Ansiotropic 4X Texture Filter, High Texture Resolution, High Model Quality, Medium Shadow Quality, Default Shadow Resolution, Low Motion Blur Quality, High Effect Resolution, Low Effect Volume, High Lighting Quality, Vertical Sync Off
Average (DX9) FPS: 20 Outdoor, 29 Indoor
Average (DX10) FPS: 12 Outdoor, 13 Indoor
The game was definitely playable in DX9 mode, but you’ll have to turn the settings down to get the DX10 eye candy that I could not even notice. Seriously, DX10 will be overrated until games designed solely for DX10 come out and we start getting games that are not horrible ports from other consoles.
Star Wars: Battlefield II
Resolution: 1920x1200
Settings: All maxed except for AA at 4x (not 8x).
Extra Info: Maximum number of units per team to stress the AI engine.
Level: Death Star (Indoors)
Average FPS: 28
Level: Yavin (Space Outdoors)
Average FPS: 26
Frames rarely dropped below 22-23 and the game was always playable at these settings. Dogfights with 64+ units on the battle field was definitely entertaining at this resolution and level of detail.
F.E.A.R. Combat Multiplayer
Resolution: 1280x960
Processor Settings: All maxed out.
Video Settings: Effects Settings maxed out, 4x AA, Maximum Light Detail, Shadows ON w/ max Detail and Soft Shadows enabled, Anisotropic 16x Texture Filtering at Maximum Texture Resolution, Maximum Shaders.
Average (Campus) FPS: 43
Average (High Tech) FPS: 40
Average (Docks) FPS: 42
Almost every setting was maxed out at 1280x960, and the game was always playable with smooth frame rates.