| Main centres: | 1-3 business days |
| Regional areas: | 3-4 business days |
| Remote areas: | 3-5 business days |
Status:
Complete and Play Tested
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**Review of inFamous: Second Son (PS4)**
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### Gameplay & Mechanics
*inFamous: Second Son* is an open-world action-adventure game that serves as a showcase for the PS4s early capabilities, combining fluid superpowered combat, parkour-style traversal, and moral choice-driven storytelling. As Delsin Rowe, a rebellious graffiti artist who suddenly gains incredible powers, players are thrown into a fast-paced experience that emphasizes freedom and creativity in how you play.
The core gameplay revolves around **harnessing and switching between multiple elemental powers**Smoke, Neon, Video, and Concrete. Each power set dramatically changes combat and movement. Smoke offers explosive close-range attacks and stealthy vents for travel, while Neon grants high-speed mobility and precise long-range shooting. Later powers like Video and Concrete add fresh dynamics, keeping gameplay feeling varied and empowering.
Combat is fluid and kinetic. The games controls are tight, allowing you to seamlessly transition between shooting projectiles, dashing across rooftops, or using devastating special attacks that clear entire areas. The enemy AI isnt overly complex but remains aggressive enough to keep battles engaging, especially when fighting larger groups or enemy conduits.
Traversal is another highlight. Delsins powers let you scale buildings, glide across the city, and dash through vents with incredible speed. This makes exploring Seattle not just efficient but exhilaratingtheres a sense of flow that makes simple movement feel rewarding.
The **Karma system** returns from previous *inFamous* titles, influencing both gameplay and story. Choices you makesuch as whether to spare or execute enemiesaffect your powers, dialogue, and the ending. Good karma encourages precision and restraint, while evil karma rewards destruction and chaos. This duality gives players replay value, encouraging a second playthrough to see both sides of Delsins journey.
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### Story & Characters
Set in a near-future Seattle under the oppressive rule of the **Department of Unified Protection (D.U.P.)**, the story follows Delsin Rowe after he unexpectedly absorbs the abilities of a captured conduit (superpowered human). Realizing he can absorb and master multiple powers, Delsin sets out with his brother Reggie to challenge the D.U.P. and free other conduits from persecution.
Delsin, voiced by Troy Baker, is charismatic and likablea mix of mischief, rebellion, and compassion (depending on player choices). His relationship with his straight-laced brother provides a strong emotional anchor throughout the story, giving weight to the chaos around them.
The main antagonist, **Augustine**, is a compelling villaincold, authoritarian, and convinced that her control is the only way to protect humanity. Her motivations make her more than a typical evil overlord, and the conflict between her and Delsin raises questions about freedom and power.
While the story isnt as narratively deep as some later PS4 titles, its tightly paced and effective. It serves as both a character-driven tale and a power fantasy, and it never overstays its welcome.
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### World & Exploration
Seattle is beautifully realized, blending rainy city streets, neon-lit skylines, and detailed landmarks. It feels alive, with civilians reacting to your actions, police patrolling, and environmental destruction reflecting your morality.
Activities across the city include destroying D.U.P. surveillance equipment, freeing districts, tagging graffiti, and engaging in dynamic street battles. These objectives feed into a liberation system where clearing areas weakens the D.U.P.s grip, eventually allowing fast travel and more civilian freedom.
Although side missions can become repetitive, the joy of moving through the world and experimenting with your powers keeps it engaging. The mix of verticality, visual spectacle, and player freedom makes traversal a joy in itself.
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### Sound & Music
The sound design is superb, with every explosion, energy blast, and environmental cue carefully balanced. The use of surround sound enhances immersionhearing distant gunfire, sirens, or the hum of Neon lights as you move across rooftops helps sell the realism of the world.
Voice acting is top-notch. Troy Baker delivers a strong performance as Delsin, capturing both his humor and defiance. Travis Willingham adds depth as Reggie, providing a grounded counterbalance to Delsins recklessness. Christine Dunfords portrayal of Augustine is equally commanding, lending gravitas to the storys central conflict.
The soundtrack, composed by Marc Canham, blends electronic and rock influences that perfectly complement the games rebellious tone. The score amplifies both the high-octane action sequences and the quieter, emotional moments.
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### Final Verdict
*inFamous: Second Son* is a thrilling, visually stunning superhero experience that captures the joy of power and freedom. Its combination of fast-paced combat, fluid traversal, and moral choice makes it a standout entry in the series and a must-play for PS4 owners.
While the story is relatively short and some side content feels repetitive, the overall experience remains deeply satisfyingespecially when experimenting with the games diverse powers and moral paths.
**Pros:**
* Fast, fluid, and fun superpower-based combat
* Beautifully realized open-world Seattle
* Strong performances and emotional core
* Impressive visuals and effects that showcase the PS4s power
* Dual karma paths offering replay value
**Cons:**
* Short main story
* Repetitive side activities
* Limited long-term challenge after completion
**Recommendation:**
*inFamous: Second Son* is an essential PS4 exclusive for fans of open-world action games and superhero adventures. Its stylish, empowering, and satisfying from start to finishan early-generation gem that still shines bright today.