Interactive Computer Graphics: A Top-Down Approach with Shader-Based - Dave Shreiner

Interactive Computer Graphics: A Top-Down Approach with Shader-Based - Dave Shreiner

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Location
South Africa
Product code
9780273752264
Bob Shop ID
650590341

This book is suitable for undergraduate students in computer science and engineering for students in other disciplines who have good programming skills and for professionals. Computer animation and graphics once rare complicated and comparatively expensive are now prevalent in everyday life from the computer screen to the movie screen. Interactive Computer Graphics: A Top-Down Approach with Shader-Based OpenGL (R) 6e is the only introduction to computer graphics text for undergraduates that fully integrates OpenGL 3.1 and emphasizes application-based programming. Using C and C++ the top-down programming-oriented approach allows for coverage of engaging 3D material early in the course so students immediately begin to create their own 3D graphics. Low-level algorithms (for topics such as line drawing and filling polygons) are presented after students learn to create graphics.

TITLE: Interactive Computer Graphics: A Top-Down Approach with Shader-Based OpenGL

AUTHOR: Dave Shreiner

SKU: 9780273752264

PUBLISHER: Pearson Education Limited

DATE PUBLISHED: 26/05/2011

PLACE PUBLISHED: United Kingdom

PAGES: 760

BINDING: Paperback / softback

LANGUAGE: English

DIMENSIONS: 203 mm x 254 mm x 27 mm

WEIGHT: 10 gr

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