Status:
- Complete in Box
- Play Tested
Middle-earth: Shadow of Mordor (Xbox One) Review
Released: 2014
Developer: Monolith Productions
Platform: Xbox One, PlayStation 4, PC
Middle-earth: Shadow of Mordor is an open-world action-adventure game set in J.R.R. Tolkiens universe, taking heavy inspiration from the Batman: Arkham series' combat system and the Assassins Creed traversal mechanics. However, what sets it apart is its groundbreaking Nemesis System, which allows Uruk enemies to remember past encounters, evolve, and rise through the ranks dynamically. The result is an intense and personal experience that makes every battle feel unique.
What Works
Fluid and Satisfying Combat
- The combat system is smooth and responsive, mirroring the free-flowing combat of the Arkham series.
- Well-timed counters, brutal executions, and combos make fighting Uruks incredibly fun.
- A variety of weapons and abilities, including wraith powers, allow for diverse playstyles.
The Nemesis System - A Game Changer
- The Nemesis System dynamically generates enemy captains and warlords who remember past encounters with the player.
- If an enemy kills you, they grow stronger, developing new abilities and taunting you in future battles.
- Even escaping from a fight can result in an enemy gaining scars and later hunting you down for revenge.
Engaging Open-World Exploration
- Set between The Hobbit and The Lord of the Rings, the game beautifully captures Mordors dark and brutal atmosphere.
- There are plenty of side activities, including hunting legendary creatures, freeing slaves, and collecting lore-based artifacts.
Stealth and Parkour Mechanics
- Stealth elements work well, letting you silently assassinate enemies, poison grog, or manipulate enemy ranks.
- Parkour and climbing are fast and fluid, making traversal across Mordor feel great.
Story and Character Development
- The game follows Talion, a ranger infused with the wraith spirit of Celebrimbor, leading to an intriguing dual-character dynamic.
- The story explores new elements of Middle-earths lore, including the origins of the Rings of Power.
- Cameos from Gollum and other familiar characters make it feel like a true Tolkien-inspired adventure.
What Doesnt Work
Repetitive Missions & Limited Enemy Variety
- Many side quests and missions boil down to killing Uruks, interrogating enemies, or taking over strongholds.
- Enemy types lack diversity, mainly consisting of Orcs, Uruks, and a few creatures like Caragors and Graugs.
Weak Boss Battles
- The final boss fight against Saurons forces is underwhelming, consisting mostly of quick-time events (QTEs) rather than an epic battle.
Mordors World Feels a Bit Empty
- While the Nemesis System creates unique encounters, the