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Developer: KT Racing / Artefacts Studio
Publisher: Nacon
Genre: Racing / Motocross Simulation
Release: 2024
MXGP 24: The Official Game marks the return of the official motocross franchise after a multi-year break, bringing the 2024 MXGP season to PS5 with licensed riders, bikes, and tracks. Unfortunately, despite the authenticity and ambition, the final result feels unfinished and outdated, with weak physics, bland presentation, and frustrating gameplay holding it back from competing with stronger racing titles.
MXGP 24 aims for a balance between simulation and accessibility, featuring:
Official MXGP and MX2 riders and teams
Dynamic track deformation and changing terrain
Career progression systems
Online multiplayer and time trials
The core riding mechanics are the games biggest problem:
Bike handling often feels sluggish and inconsistent
Cornering and traction can feel unnatural
Physics lack the weight and responsiveness expected from a motocross sim
While there are moments where jumps and landings feel satisfying, races frequently become frustrating rather than exciting.
The game attempts to remain accessible for newcomers, but even casual players may struggle with the awkward controls and inconsistent responsiveness.
The game includes:
All official tracks from the 2024 MXGP calendar
Training areas and free ride spaces
Different terrain types and weather conditions
Track layouts themselves are decent and varied, offering:
Mud-heavy technical sections
High-speed straights and jumps
Dynamic terrain evolution during races
However:
Environmental detail feels limited
Track deformation lacks impact
Some courses feel visually flat and repetitive
Despite the official licensing, the overall world design lacks excitement and atmosphere.
Career Mode lets players:
Start as an amateur rider
Progress toward MX2 and MXGP contracts
Manage rivalries and development
On paper, this sounds promising, but in practice:
Progression feels shallow
Rivalries and management systems lack depth
Career structure becomes repetitive quickly
The game struggles to create the sense of growth and immersion expected from a modern sports career mode.
For a PS5 release, MXGP 24 is surprisingly underwhelming visually.
Positives:
Clean bike models
Decent weather effects in some races
Negatives:
Outdated environmental textures
Stiff rider animations
Weak crowd and stadium presentation
Menus and UI feel cheap and dated
Many players compared the visuals unfavorably to older motocross titles, with some community reactions describing the game as visually outdated for a modern release.
Audio design is functional but unimpressive:
Bike sounds lack aggression and impact
Crowd noise feels muted
Collision audio lacks realism
The game captures basic motocross atmosphere, but it rarely feels immersive or energetic.
MXGP 24 includes:
Career Mode
Quick races and championships
Online multiplayer
Time trials and training areas
Replay value is limited because:
Multiplayer options feel sparse
Core gameplay lacks long-term satisfaction
Career progression becomes repetitive
The online community also appears fairly small, reducing competitive longevity.
Official 2024 MXGP license
Full roster of riders and tracks
Some satisfying moments during races
Accessible structure for casual players
Decent variety of official content
Weak and frustrating physics
Sluggish, inconsistent bike handling
Outdated graphics and presentation
Repetitive career progression
Limited multiplayer depth
Feels unfinished and lacking polish
MXGP 24: The Official Game on PS5 is a disappointing return for the motocross franchise, offering official content and ambition, but failing to deliver satisfying racing mechanics or modern presentation.
While dedicated motocross fans may appreciate the licensed riders and tracks, the poor handling, technical shortcomings, and lack of polish make it difficult to recommend over older entries or competing motocross games.
Score: 4.5 / 10