
PS2 - Who Wants To Be A Millionaire? 2nd Edition - Playstation 2
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Main centres: | 1-3 business days |
Regional areas: | 3-4 business days |
Remote areas: | 3-5 business days |
Main centres: | 1-3 business days |
Regional areas: | 3-4 business days |
Remote areas: | 3-5 business days |
BARGAIN PRICE
GOOD CONDITION
CHALLENGING GAME
Original Game + Booklet
In the '70s, it was Match Game. In the '80s, Wheel of Fortune was king. Now, the biggest game show in town is Who Wants to be a Millionaire, a basic trivia game made more interesting by the lure of big money. This simplistic trivia game has influenced everything from the current pop-culture lexicon to men's fashions, and attempts to cash in on the game's success are everywhere. Millionaire clones are popping up all over the dial. Regis Philbin, the show's host, has his own line of ties. And numerous home versions of the game are available, ranging from simple board games to the PC game, which topped sales charts for weeks after its release. Now the PlayStation is getting into the act, with a port of the second edition of the PC game. The game is excruciatingly simple: You're asked a series of multiple choice questions. As long as you keep answering correctly, your potential winnings grow. Miss one answer, and you lose. You'll be able to "keep" some of your winnings, depending on how far you get. If you're unsure of a correct answer, you're given three helpers, called lifelines. Each lifeline can be used only once per game. One lifeline polls the audience for the correct answer, and you're given percentages that show how an actual group of 100 people voted on that particular question. The 50/50 lifeline removes two of the incorrect answers, though it usually tends to remove the ones that are obviously incorrect. On the television show, the third lifeline lets you call one of your friends for the answer. Since that's sort of difficult on a PlayStation, Regis calls one of his friends, and a short, canned conversation between Regis and his friend ensues - usually resulting in a weak attempt at comedy. It's amazing that one of these conversations had to be produced for every question, but the execution is still a little stiff. And it's usually pretty easy to tell whether Regis' friend is giving you the correct answer. Throughout the game, Regis pipes up, letting you know what letter you chose, informing you of things like "you are so right," and of course, asking if your answer is a final one. Personally, I found Regis to be grating, annoying, and extremely repetitive. Plus, there's a real lack of energy in his lines. Also making the game more tedious are the extremely slow load times between questions, breaking up any sort of flow the game might achieve. This is one case where having a PlayStation 2 with the fast-load option enabled would come in handy.