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Product Description
The DGT PYRAMID is a smart digital timing device that creates new dynamics in any game up to 4 players.There are five basic timing systems available with the DGT PYRAMID. At the end of a player's turn, the PYRAMID is passed on to the next player by turning the colour of the next player to the top. This stops the time of the last player and auto-starts the timing of the new player. During the game, timing can be stopped and restarted by using the pause button. Use this for example to solve a dispute by consulting the dictionary in Scrabble or to fight a battle in RISK. The optional buzzer makes it easy to notice the approaching time limits. The DGT PYRAMID Timing Systems System: 1: Move Timer Each player gets a fixed amount of time for each turn. The time per turn can be set to anything between 1 second and 10 minutes and is reset after a turn is completed i.e. the players receive the same amount of time again for the next turn.System 2: Move Timer + Save If a player does not use all of the allocated time during his turn, the unused time is saved and added to the time available for the next turn. For example if a player has one minute for his or her move and completes the turn after thirty seconds, the remaining thirty seconds are automatically added as a bonus to the next turn and the player will have one minute and thirty seconds for the next turn.System 3: Count Down Game Timer A total time for the complete game is allocated to each player. The clock automatically starts and continues the count-down each time the player's colour is turned to the top. If the time limit is reached i.e. the remaining time reaches zero, the clock continues in the count-up mode.System 4: Count Up Game Timer By setting the PYRAMID to 0 hours and 00 minutes in the Game Timer Mode, the PYRAMID registers the total time used by a player for each turn and adds this time to the player's running total. The clock automatically starts and continu