Root: A Game of Woodland Might and Right (New) - Leder Games 2200G Root: A Game of Woodland Might and Right (New) - Leder Games 2200G Root: A Game of Woodland Might and Right (New) - Leder Games 2200G Root: A Game of Woodland Might and Right (New) - Leder Games 2200G Root: A Game of Woodland Might and Right (New) - Leder Games 2200G
Root: A Game of Woodland Might and Right (New) - Leder Games 2200G Root: A Game of Woodland Might and Right (New) - Leder Games 2200G Root: A Game of Woodland Might and Right (New) - Leder Games 2200G Root: A Game of Woodland Might and Right (New) - Leder Games 2200G Root: A Game of Woodland Might and Right (New) - Leder Games 2200G

Root: A Game of Woodland Might and Right (New) - Leder Games 2200G

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Product details

Condition
New
Location
South Africa
Product code
16607-602573655900
Bob Shop ID
631820521
Introduction:

A GAME OF WOODLAND MIGHT AND RIGHT.

Stalk the woods as one of the Vagabonds, seize the initiative with the Eyrie birds of prey, rule over your subjects as the Marquise de Cat, or command the Woodland Alliance to create a new order. With creatures and cunning, you'll rule a fantastic forest kingdom in the ultimate asymmetric board game of adventure and war.

Root is a game of adventure and war where 2 to 4 players battle for control of a vast wilderness.

The nefarious Marquise de Cat has seized the great woodland, intent on harvesting its riches. Under her rule, the many creatures of the forest have banded together. This Alliance will seek to strengthen its resources and subvert the rule of Cats. In this effort, the Alliance may enlist the help of the wandering Vagabonds who are able to move through the more dangerous woodland paths. Though some may sympathize with the Alliance's hopes and dreams, these wanderers are old enough to remember the great birds of prey who once controlled the woods.

Meanwhile, at the edge of the region, the proud, squabbling Eyrie have found a new commander who they hope will lead their faction to resume their ancient birthright.

The stage is set for a contest that will decide the fate of the great woodland. It is up to the players to decide which group will ultimately take root.
Features:

Asymmetric Design:

Root represents the next step in our development of asymmetric design. Like Vast: the Crystal Caverns, each player in Root has unique capabilities and a different victory condition. Now, with the aid of gorgeous, multi-use cards, a truly asymmetric design has never been more accessible.

The Marquise de Cat:

The Cats play a game of engine building and logistics while attempting to police the vast wilderness. By collecting Wood they are able to produce workshops, lumber mills, and barracks. They win by building new buildings and crafts.

The Eyrie Dynasties:

The Eyrie musters their hawks to take back the Woods. They must capture as much territory as possible and build roosts before they collapse back into squabbling.

The Woodland Alliance:

The Alliance hides in the shadows, recruiting forces and hatching conspiracies. They begin slowly and build towards a dramatic late-game presence—but only if they can manage to keep the other players in check.

The Vagabond:

Meanwhile, the Vagabond plays all sides of the conflict for their own gain, while hiding a mysterious quest. Explore the board, fight other factions, and work towards achieving your hidden goal.

Root: A Game of Woodland Might and Right Board Game Includes:

Booklets: Walkthrough, Learning to Play, and this Law
Cardboard Pieces: 28 Buildings, 19 Tokens, 12 Clearing Markers, 4 Ruins, 4 Victory Point Markers, 3 Relationship Markers, 23 Items
Wooden Pieces: 55 Warriors, 1 Vagabond Pawn
Cards: 54 Cards for Shared Deck, 16 Faction Overviews, 4 Eyrie Leaders, 2 Loyal Viziers, 3 Vagabond Characters, 15 Quests, 4 Walkthroughs
Other: Board (Fall and Winter Maps), 2 Dice, 4 Faction Boards
Specifications:

Publisher: Leder Games
Release Date: 2018
Genre: Board Game
Ages: 10+
Play Time: 60-90 minutes
Players: 2-4
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