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Empires have risen and fallen in the aftermath of the great War, and Europa stands on the precipice of a new era. The economy is robust, morale is high, and defences are strong. There are reports from the countryside of strange soldiers with glowing eyes, but they seem distant and harmless. Scythe: the rise of Fenris, the conclusion to the scythe expansion trilogy, enables two different options for any player count (1-5 if you have scythe; 1-7 players if you have invaders from afar): campaign (8 Games): The story of scythe continues and concludes with an episode campaign. While the campaign includes surprises, unlocks, and persistent elements, It is fully re-settable and repayable. Modular (11 modules): instead ofor afterthe campaign, the new modules in the rise of Fenris can be used in various combinations to cater to player preferences. These modules are compatible with all scythe expansions, and they include a fully cooperative module that isnt part of the competitive campaign.
Scythe: The Rise of Fenris is the conclusion to the Scythe expansion trilogy
Features an 8-game re-playable campaign and 11 interchangeable modules. It includes a fully cooperative module, while the campaign is fully re-settable and re-playable.
NB!!! This is not a standalone game: a copy of Scythe is required to play
1 to 5 players
75 to 150 minutes play time
Ages 12 and up
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