
Spider-Man 2 - Playstation 2 - PS2 (PAL) - OLDMANIT - I have other great deals - check them all out!
Check my rate
Main centres: | 1-3 business days |
Regional areas: | 3-4 business days |
Remote areas: | 3-5 business days |
Main centres: | 1-3 business days |
Regional areas: | 3-4 business days |
Remote areas: | 3-5 business days |
You are bidding on a NEW GAME (PAL Version)
\
Spider-Man 2:
" Take New York For A Spin "
Generally speaking, the Marvel Comics legend Spider-Man has always done reasonably well for himself in the world of video games. That trend continues with the latest team-up from Activision and Treyarch in Spider-Man 2. Though the movie-themed game bites off a little more than it can chew with its attempt at an open-ended design, it gets a few key mechanics right and gives you just enough things to do to offset what would have otherwise been a pretty short, simple game. It's still worth checking out as a companion piece to the movie, even though its terrific first impression doesn't hold up throughout the entire length of the experience.
The main mechanic that makes Spider-Man 2 worth playing is the way you swing around the city. The game offers an optional simplified control scheme for easier swinging, but it's worth getting used to the more complex standard swing mode, because it's really the best part about the entire game. Spider-Man 2 gives you a large rendition of Manhattan to freely roam around in, and swinging from building to building--which looks convincingly similar to Spidey's thrilling webswinging sequences from the movie--is a good deal of fun all by itself. Your movement options make exploring the city entertaining for a while--even if the things you do outside of simply exploring don't really end up being all that exciting.
The game loosely follows the plot of the new film, which pits Spider-Man against the menacing Doctor Octopus. But since only one supervillain doesn't seem like enough for a game, Spider-Man 2 tosses in a few others, like the Rhino and Mysterio. The game is relatively short on story, however. Even the game's dull boss encounters seem to come out of nowhere. It has a handful of cutscenes to accompany the more important sequences, though most of these noninteractive sequences are simply used to briefly set up an action sequence. Most of these in-engine sequences look pretty bad because the character models really don't look so hot up close.