
The Bard's Tale
Check my rate
Main centres: | 1-3 business days |
Regional areas: | 3-4 business days |
Remote areas: | 3-5 business days |
Main centres: | 1-3 business days |
Regional areas: | 3-4 business days |
Remote areas: | 3-5 business days |
Game Specifications :
Publisher: UbiSoft
Minimum System Requirements:
OS: Windows 98SE/ME/2000/XP
Processor: Intel Pentium III 933MHz or higher
Memory: 256MB RAM or more
VGA: GeForce FX series or ATI Radeon X300/9500 (card must support DirectX Vertex Shader version 1.1 or higher)
DirectX: Version 9.0c
DVD-ROM: Required
Sound: DirectX compatible
HDD: 2GB - Partial Install, 8GB - Full Install
Input: Keyboard/Mouse
Supported Video Cards at time of release:
ATI Radeon X300/9500 series
Nvidia GeForce FX series (GeForce 4 MX not supported)
These chipsets are the only ones that will run this game. Addditional chipsets may be supported after release. For an up-to-date list of supported chipsets, please visit the FAQ for this game on http://support.ubi.com.
Game Detail
The plot involves "a sardonic and opportunistic musician and adventurer, driven by carnal rather than noble pursuits. The Bard (who is never identified by a specific name) is not interested in saving the world, his humble motivations are strictly 'coin and cleavage.'"
The Bard (voiced by Cary Elwes), ends up being recruited by a society of hippies to help free a princess named Caleigh. As a result of this, the Bard finds himself being attacked by an assortment of fanatics from a Druid-like cult, dispatched to dispatch him by a being called Fionnaoch. (Many of the names and characters are influenced by Celtic mythology and the stories of the Orkney Islands.) On the way to complete his quest, the not so valiant anti-hero will have to overcome the truly terrifying challenges of three monstrous guardians, break-dancing corpses, spontaneously melodious goblins and a giant, fire-breathing rat.
The game uses a "snarky or nice" system of dialog that allows the player to change the outcome of many situations by deciding how they want to respond. Some choices, such as being snarky to the dog at the beginning of the game, have game-lasting consequences. For example, near the beginning of the game you can find a dog. If you are nice to the dog he follows you for the rest of the game and gives you a few other skill options such as training it to fight. Also, you meet a farmer later in the game in order to obtain a certain quest item. He'll only give you the item, however, if you choose to be "snarky" to him. Normally "nice" answers could get you better results (with the exception of some cases like the former one). "Snarky" answers, however, are often more comical and entertaining for the player.
Shipping and Handling
Not included in price can be arranged to preference(+-R20-R40). Or collected in Centurion, Pretoria area.