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jayden0614 1 × R50.00
11 Aug 07:47

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The Thing [PS2]
Sold

The Thing [PS2]

Secondhand 1 was available
Indicative market price: R200.00
R2.00 minimum increment
R50.00
Shipping
R65.00 Standard shipping applies to orders under R100.00, in most areas in South Africa. R35.00 Standard shipping applies to orders over R100.00. Some areas may attract a surcharge surcharge. This will be calculated at checkout if applicable.
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R65.00 pickup point shipping applies to orders under R100.00, in most areas in South Africa. R35.00 pickup point shipping applies to orders over R100.00. There are various locker and counter collection points across South Africa.
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The seller has indicated that they will usually have this item ready to ship within 3 business days. Shipping time depends on your delivery address. The most accurate delivery time will be calculated at checkout, but in general, the following shipping times apply:
 
Standard Delivery
Main centres:  1-3 business days
Regional areas: 3-4 business days
Remote areas: 3-5 business days
Buyer protection
Returns
Money-Back Guarantee: 10 Days: Disk will play

Product details

Condition
Secondhand
Location
South Africa
Platform
PlayStation 2
Publisher
Konami
Genre
Action & Adventure
Customer ratings:
Bob Shop ID
195576504

Condition: Good (But please note there is no instruction booklet)

  • Action/survival horror game based on the John Carpenter movie
  • A new chapter of isolation and paranoia set after the events of the movie
  • Set within the film's Antarctic base and other familiar locations
  • Varied pace blends action, puzzles, horror and human interaction
  • Puzzles can be solved in multiple ways
  • Trust/fear interface--influence other characters' psychological states
  • For 1 player
Based on the same elements that made the movie so enjoyable--fear, suspense, and the possibility that your teammate may have just been infected--The Thing lets players slowly creep into the action with the help of several non-player characters who can be controlled and used to protect and aid you and your team. Using a core team of engineers, medics, and soldiers, you must manage and control their level of trust in, and fear of, you. They react to your actions, and might betray you, if they think you might be the Thing. Conversely, you must constantly monitor which one of them might be infected, and dispose of them. They must trust you, but if they fear you, actions as drastic as coercion might be necessary.

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