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Status:
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Developer: Ubisoft Montreal
Publisher: Ubisoft
Genre: First-Person Shooter / Tactical Co-op
Release: 2022
Tom Clancys Rainbow Six Extraction takes the tactical foundation of Rainbow Six Siege and shifts it into a co-op PvE experience, replacing human enemies with a deadly alien threat. Its a bold departure for the series, offering tense, methodical gameplay but struggles with repetition and identity, making it a mixed experience overall.
Extraction focuses on team-based, tactical PvE combat, where squads of up to three players infiltrate containment zones filled with alien enemies called Archaeans.
Core gameplay features:
Objective-based incursions across multiple zones
Risk vs reward system extract early or push deeper for better rewards
18+ operators with unique abilities carried over from Siege
Stealth-focused gameplay rather than run-and-gun action
The gameplay shines when played properly:
Encourages communication, planning, and teamwork
Gunplay remains tight and satisfying ()
Tension builds as difficulty increases deeper into missions ()
A standout mechanic is the MIA system:
If an operator goes down, they become unavailable until rescued
Adds real stakes and strategic decision-making ()
However:
Difficulty can feel inconsistent
AI behavior ranges from passive to overwhelming
Solo play is significantly less enjoyable
The game features instanced maps divided into zones, rather than a traditional open world.
Highlights include:
12 maps with dynamic objectives and layouts ()
Increasing difficulty as players progress deeper into each mission
Environmental hazards like alien sprawl that slow movement
While maps are well-designed and atmospheric:
Structure becomes repetitive over time
Objectives often feel similar across missions
The risk/reward loop is engaging initially but can lose impact with repetition.
Extraction takes a backseat in storytelling, focusing instead on gameplay.
Premise:
Operators battle a mysterious alien parasite threatening humanity
Themes include:
Survival and containment
Teamwork under pressure
Scientific response to unknown threats
However:
There is no strong narrative or central story arc ()
Characters lack development or emotional depth
The game feels more like a gameplay-driven experience than a story-driven one.
On PS4, Extraction delivers:
Clean, detailed environments with a darker tone
Effective use of lighting and atmosphere
Distinct alien designs
However:
Visuals are largely similar to Rainbow Six Siege
Limited variety in environments over time
The presentation is solid, but not particularly groundbreaking.
Audio design supports the tension well:
Subtle, eerie sound design enhances stealth gameplay
Enemy audio cues are crucial for survival
Weapons sound impactful and realistic
The sound design plays a key role in building suspense during missions.
Extraction is built around replayable co-op gameplay:
Incursion missions (core mode)
Weekly challenges and rotating events
Operator progression and leveling
Replay value depends heavily on:
Playing with friends or a coordinated team
Enjoyment of the tactical loop
However:
Missions can become repetitive quickly ()
Limited variety reduces long-term engagement
Feels closer to an expansion than a full standalone game ()
Strong tactical co-op gameplay
Tense, high-stakes missions with risk/reward system
Tight gunplay and solid mechanics
Unique MIA system adds strategic depth
Best experienced with friends
Repetitive mission structure
Weak or nearly nonexistent story
Inconsistent difficulty and AI behavior
Limited variety in objectives and environments
Feels more like a spin-off than a full evolution
Rainbow Six Extraction on PS4 is a tense and tactical co-op shooter with strong core mechanics, but it struggles with repetition and a lack of identity.
Its at its best when played with a coordinated team, delivering moments of real tension and strategy but without variety or narrative depth, it can feel shallow over time.
Score: 7 / 10