Vikings Gone Wild: It's a Kind of Magic Expansion (New) - Lucky Duck Games 600G Vikings Gone Wild: It's a Kind of Magic Expansion (New) - Lucky Duck Games 600G Vikings Gone Wild: It's a Kind of Magic Expansion (New) - Lucky Duck Games 600G
Vikings Gone Wild: It's a Kind of Magic Expansion (New) - Lucky Duck Games 600G Vikings Gone Wild: It's a Kind of Magic Expansion (New) - Lucky Duck Games 600G Vikings Gone Wild: It's a Kind of Magic Expansion (New) - Lucky Duck Games 600G

Vikings Gone Wild: It's a Kind of Magic Expansion (New) - Lucky Duck Games 600G

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R516.00
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Product details

Condition
New
Location
South Africa
Product code
20778-653341089441
Bob Shop ID
625409684
Introduction:

Add a little magic to your game with new builds, units and spells.

Shamans have always tried to promote the way of magic for centuries, but this mysterious art was never understood and remained confined to small cabals of practitioners.

Everything changed when Gilder's Stronghold was brought to ashes with ... a sheep storm. You heard me, a Sheep Storm. Magic suddenly became key to winning battles. Shamans and sorcerers were finally taken seriously and recruited to join the war!

The It's a Kind of Magic Expansion introduces original core concepts through new Buildings, Units, and a new type of card: Spells! It focuses on deck manipulation and will transform your experience of Vikings Gone Wild in a very interesting, magical, way!

In Vikings Gone Wild, players take the role of heads of clans fighting against each other to prove to the gods who is the best.

During each turn, you play the cards in your hand to buy units or defense cards, erect buildings and attack other players. You will have to find the right balance between investing in your economy (buildings, specials cards) and growing your army!

Note: This is not a standalone game. Vikings Gone Wild base game is required to play.
Features:

Vikings gone wild is a deck-building, resource management game based on the online real-time strategy game.

The only way to win is by successfully attacking each other.

Each attack involves interesting bluffing mechanisms in which the attacker doesn't know the defense Capacity of their opponent.

You will gain Victory Points mainly by attacking other players, defending successfully, upgrading your Town Hall or completing missions.

The game ends once a player reaches 40 or 30 Victory Points, depending on the number of players.

But the final winner will be determined once the 24 bonus points have been attributed.

Vikings Gone Wild: It's a Kind of Magic Expansion Includes:

12 Building cards
60 Spell cards
2 End-Game bonus cards
22 Unit cards
5 Mission cards
1 Divine Favor cards
8 Odin's Path cards
20 double-sided Curse Token / Bless Token tokens
Specifications:

Publisher: Lucky Duck Games
Release Date: 2017
Genre: Board Game
Ages: 10+
Play Time: 45-70 minutes
Players: 2-4
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