
X-Men Origins Wolverine - Uncaged Edition PS3
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X-Men Origins: Wolverine is a 2009 action-adventure game loosely based on the film of the same name. The game release coincided with the release of the film on May 1, 2009 The game was developed primarily by Raven Software, who used Unreal engine technology to develop the game. Origins was published by Activision.
The game allows players to take control of James "Logan" Howlett (codenamed Wolverine) and for the first time in a video game discover the character's origins.
The Uncaged Edition was released exclusively for the PC, PlayStation 3 and Xbox 360. Raven Software addressed a major deficiency of previous Wolverine video games: their lack of a regeneration factor, by creating a progressive damage system. When Wolverine sustains injuries the damage will be reflected on his character as chunks of his flesh and clothes are removed, and his injuries will heal in real-time, allowing you to see his muscles and skin grow back.Layers of skin and muscle are peeled back to eventually reveal his adamantium skeleton. Wolverine also possesses enhanced feral senses, which can be used in a variety of ways, such as solving puzzles, revealing hidden escape routes, and finding weak points in opponents.
Combat relies on three options - light attacks, heavy attacks, and grabs, mapped to one button apiece - but doesn't ask players to memorize long combo strings. Another form of attack is the lunge, which allows Wolverine to quickly close the distance between him and an enemy. Not only can Wolverine dispatch enemies via his variety of attacks, he can also use the environment to his advantage, such as impaling foes on spikes. During combat, Wolverine's rage meter begins to build up, and when full allows him to unleash more deadly, devastating attacks, like the claw spin and a berserker mode. While in berserker mode, Wolverine's eyes and claws will glow red.