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Title: Ys II
Platform: Nintendo Family Computer (Famicom)
Region: NTSC-J. Also works on Famiclone consoles
Condition: Cartridge only
The player controls Adol as he battles his way across the land of Ys. As in the first game, Adol's strength is measured in a typical RPG fashion: He has numerical statistics such as HP, attack power, and defense power that determine his strength. These stats are increased by raising his experience level through battling.
Also returning from the first game is the 'bump' combat system. The player attacks enemies by running into them, and the enemy takes damage according to Adol's stats, the enemy's stats, Adol's position, and the enemy's position. A new addition to Ys II is the magic system: Adol can acquire several different spells he can use throughout the course of play, such as a fire spell for attack and a time spell which can stop enemies as long as it is active. The use of magic consumes Adol's MP stat. Another major change in combat in this game compared to the previous game is that the bump combat system cannot be used against most bosses. Crashing into all but two of the bosses in this game in an attempt to damage them will only result in Adol taking damage. These bosses must be defeated with the fire spell.