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Status:
Complete and Play Tested
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Sure! Here's a detailed review of Agents of Mayhem for the PlayStation 4, in your preferred format:
Developed by Volition and released in 2017, Agents of Mayhem is an open-world, third-person shooter set in the same universe as Saints Row. This game leans into cartoonish action, squad-based combat, and larger-than-life personalities. It aims to deliver explosive fun, wild humor, and a vibrant futuristic settingbut its uneven pacing and repetitive structure hold it back from greatness.
Agents of Mayhem is built around fast-paced gunplay and a three-agent squad-switching system:
Players build a team from a roster of 12 unique agents, each with their own weapons, special abilities, and playstyle.
You can instantly swap between your three selected agents during missions, allowing for tactical combinations and keeping combat dynamic.
Mayhem Abilities act as character-specific ultimates, unleashing massive damage or buffs with flashy animations.
Movement includes triple jumps and dashes, encouraging verticality in both exploration and combat.
Combat is fun in short bursts, but the lack of depth and variation in enemy design, combined with frequent copy-paste objectives, leads to a repetitive loop over time.
Set in a futuristic version of Seoul, you control agents working for M.A.Y.H.E.M., battling the evil organization L.E.G.I.O.N. in an all-out war of mayhem vs. control.
The tone is Saturday morning cartoon meets edgy parodyfull of cheesy one-liners, comic book cutscenes, and exaggerated stereotypes.
Each agent has a backstory mission that fleshes out their personality, and while not all are hits, characters like Fortune, Kingpin, and Rama stand out.
The central narrative feels thin and often takes a back seat to bombastic action. The humor is hit-or-misssome will enjoy the satire, others may find it tiresome.
Its a colorful cast, but the plot feels like window dressing for non-stop explosions.
Story Campaign: Divided into main missions, agent unlock quests, and villain takedowns.
Agent Missions: Short arcs that expand each agents story and unlock upgrades.
Upgrades & Perks: Level up characters, equip gadgets, and enhance base perks at the Ark HQ.
Open World Exploration: Seoul can be freely explored, but aside from combat encounters and minor side objectives, it lacks meaningful interaction.
Sadly, theres no co-op or multiplayer, which feels like a missed opportunity in a game built around team dynamics.
The game sports a cel-shaded, stylized art style, leaning into its comic book inspiration.
Character models are bold and expressive, but environmental variety is lackingmany city blocks feel interchangeable.
The UI is clean, and the agent-switching animations add flair.
Performance is generally stable, but the visuals can feel dated, especially compared to other 2017 titles.
Voice acting varies: some agents are genuinely entertaining, while others sound flat or overplayed.
The soundtrack is upbeat and synth-heavy, matching the games aesthetic but lacking standout tracks.
Sound effects for weapons and powers are satisfying but start to blend together during longer sessions.
Agents of Mayhem is a fun, chaotic shooter with a great concept and a roster of interesting charactersbut it's held back by repetitive gameplay, a lackluster open world, and underwhelming mission design. It feels like a side project from a team known for bigger, better ideas (Saints Row). While it delivers some laughs and flashy fun, it ultimately doesn't have the variety or depth to sustain long-term engagement.
Diverse, unique characters with fun abilities
Flashy, fast-paced combat
Smooth agent-switching mechanic
Bold, stylized visuals
Repetitive missions and objectives
Shallow story and humor that doesn't always land
Underutilized open world
No co-op or multiplayer support
Recommendation:
If you enjoy arcade-style shooters and quirky characters, Agents of Mayhem is worth a spinjust dont expect the depth or polish of Saints Row. Pick it up if you're in the mood for mindless, over-the-top fun, but expect it to wear thin before long.