Main centres: | 1-3 business days |
Regional areas: | 3-4 business days |
Remote areas: | 3-5 business days |
Status:
Complete and Play Tested
----------------------------------
At Worlds End on PSP mirrors its PS2/Xbox counterparts with a focus on hackandslash combat and occasional simple puzzles. Combat involves chaining light and heavy sword attacks, using occasional closecombat and ranged weapons like guns or grenadesthough these offer little variety .
Reddit users report that the PSP version is exactly the same as the PS2 versionno additional open-world sailing or ship segments, though towns with NPCs may briefly appear (). Combat is serviceable but grows repetitive quickly, turning missions into grindy bouts of buttonmashing ().
The game loosely follows both Dead Mans Chest and At Worlds End, featuring locations like Isla de Pelegostos and Davy Joness Locker, along with playable sections as Jack Sparrow, Will, and Elizabeth (). However, the narrative is delivered via short, disjointed cutscenes that struggle to capture cinematic flair (). Levels span familiar localesfrom prison forts to Singaporebut offer limited depth beyond progress to the next fight ().
For PSP standards, the game looks decent. Character models and environments are serviceable, and frame rates are generally stable with minor slowdowns during battle-heavy moments (). However, visuals feel dated and lack polish compared to home console versions ().
Voice work includes likeness voice actors, though performance is basicwithout notable cinematic gravitas . Music replicates the films score in short bursts, adding a hint of atmospherebut the overall audio environment is repetitive .
👍 Pros
Faithful to the films locales and characters, with playable segments as key figures.
Swordplay is at times satisfying and reasonably responsive.
Includes mini-game distractions like poker and NPC interactions in towns. ()
👎 Cons
Combat is repetitive and lacks enemy variety or tactical depth. ()
Story delivery is disjointed, failing to match the film's cinematic tone. ()
Visually dated with no standout graphical elements. ()
Lacks open-world elements (e.g., no sailing or ship battles).
Pirates of the Caribbean: At Worlds End on PSP is a competent movie tie-in, delivering familiar settings, characters, and sword-swinging action in a handheld format. However, its repetitive combat, basic visuals, and lack of the adrenaline-pumping sailing found in other pirate games limit its appeal. Best suited for fans who want a portable Pirateverse romp, but forget depth and polish.
Score: 6.0 / 10 A passable handheld adaptation that captures the spirit of the films but cant sustain engagement beyond nostalgia.